“Hood Hound 🐕
Biscuit is a bad boy with a soft spot he's out here knocking bins, marking turf, barking cats out the alley, and leaving surprises on cop cars. Complete 5 missions and Cookie the maltese…” more at source(excerpt from the jam entry)
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
A prompt you can paste into an AI coding tool to build a game like this one. Based on: the listing and the live game page (checked 2026-10-14).
Affiliate link: Vibe1Up may earn if you subscribe. Free option: ask a coding tool for one HTML file and run it locally. Builder usage limits still apply.
Read the full Starter recipe
Build a small, playable browser game inspired by "Biscuit the Hood Hound" (Action, Adventure).
Concept: Hood Hound 🐕
Biscuit is a bad boy with a soft spot he's out here knocking bins, marking turf, barking cats out the alley, and leaving surprises on cop cars. Complete 5 missions and Cookie the maltese will finally give him her heart!
Run the block. Win the girl.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): WASD to move, mouse to aim or look, Space to jump, Shift to sprint/dash, tap on mobile. Show them on a short how-to-play screen.
Players: single-player.
Core loop: include a visible score, progress saved in localStorage.
Audio: add simple sound effects and music (start audio on the first click/tap).
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.
Affiliate link: we may earn a commission if you sign up or pay through this link, at no extra cost to you. A recommendation is not proof that this recipe has been reproduced in that tool.
AI tool / model: not stated in the source. The jam requires at least 90% AI-written code.
At a glance
What was Biscuit the Hood Hound made with?
Biscuit the Hood Hound was made with the Three.js engine, according to its listing. It was entered in Cursor Vibe Jam 2026, which requires at least 90% AI-written code. The AI tool or model is not stated in the source.
How do you control Biscuit the Hood Hound?
The game's own page mentions WASD, Space, the mouse and mouse clicks. We detected this from the live page text; the creator hasn't confirmed a controls list.
Does Biscuit the Hood Hound work on phones?
Probably not well. We could not confirm touch controls, so a keyboard or mouse may be needed.
Is Biscuit the Hood Hound multiplayer?
No, its listing says it is single-player.
Where can I play Biscuit the Hood Hound?
Free in your web browser on hoodhound.site, the creator's own site. Vibe1Up links to it and doesn't host the game.
Is the prompt for Biscuit the Hood Hound official?
No. The prompt on this page is a Starter recipe: our own reconstruction from the game's public listing and live page, not the creator's official prompt. If you made this game, you can share your real prompt at vibe1up.com/prompts/ and we'll show it with the Creator's prompt badge.