“Play as the last crab on a sun-bleached beach, holding the line against endless waves of mutant sea creatures with water-powered weapons until Cthulhu himself rises from the abyss to end you.” (excerpt from the jam entry)
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
A prompt you can paste into an AI coding tool to build a game like this one. Based on: the listing and the live game page (checked 2026-10-14).
Affiliate link: Vibe1Up may earn if you subscribe. Free option: ask a coding tool for one HTML file and run it locally. Builder usage limits still apply.
Read the full Starter recipe
Build a small, playable browser game inspired by "Call Of The Abyss" (Action, Shooter, Wave-defence).
Concept: Play as the last crab on a sun-bleached beach, holding the line against endless waves of mutant sea creatures with water-powered weapons until Cthulhu himself rises from the abyss to end you.
Tone/hook (from the game's own page): Call Of The Abyss: a wave-defense shooter where a lone crab holds the beach against the rising tide of the deep. Built for Vibe Jam 2026.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): mouse to aim or look, click to shoot/attack, Space to jump, Shift to sprint/dash. Show them on a short how-to-play screen.
Players: single-player.
Core loop: include a timer or round clock, levels, stages or waves that ramp up, an optional local high-score table.
Audio: add simple sound effects and music (start audio on the first click/tap).
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.
Affiliate link: we may earn a commission if you sign up or pay through this link, at no extra cost to you. A recommendation is not proof that this recipe has been reproduced in that tool.
AI tool / model: not stated in the source. The jam requires at least 90% AI-written code.
At a glance
What was Call Of The Abyss made with?
Call Of The Abyss was made with the Three.js engine, according to its listing. It was entered in Cursor Vibe Jam 2026, which requires at least 90% AI-written code. The AI tool or model is not stated in the source.
How do you control Call Of The Abyss?
The game's own page mentions Space, the mouse, mouse clicks and touch. We detected this from the live page text; the creator hasn't confirmed a controls list.
Does Call Of The Abyss work on phones?
Yes. It has touch controls, so you can play it on your phone.
Is Call Of The Abyss multiplayer?
No, its listing says it is single-player.
Where can I play Call Of The Abyss?
Free in your web browser on calloftheabyss.online, the creator's own site. Vibe1Up links to it and doesn't host the game.
Is the prompt for Call Of The Abyss official?
No. The prompt on this page is a Starter recipe: our own reconstruction from the game's public listing and live page, not the creator's official prompt. If you made this game, you can share your real prompt at vibe1up.com/prompts/ and we'll show it with the Creator's prompt badge.