“Turn-based RPG in the ruins of an AI apocalypse. Select one of three routes and keep your VIP alive through SNES-style ATB combat to reach the Relay.” (excerpt from the jam entry)
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
A prompt you can paste into an AI coding tool to build a game like this one. Based on: the listing and the live game page (checked 2026-10-14).
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Read the full Starter recipe
Build a small, playable browser game inspired by "Reach the Relay" (Adventure, RPG, Strategy, Turn-based).
Concept: Turn-based RPG in the ruins of an AI apocalypse. Select one of three routes and keep your VIP alive through SNES-style ATB combat to reach the Relay.
Tone/hook (from the game's own page): Turn-based escort RPG set in the ruins of an AI apocalypse. Pick a leader, recruit a crew, guide Dr. Vey through three routes to the Relay. SNES-style ATB combat, built for Vibe Jam 2026.
Tech: use Phaser; keep it to a single page that loads instantly with no login or install.
Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
Players: single-player.
Core loop: include a visible score, an optional local high-score table, progress saved in localStorage.
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.
Affiliate link: we may earn a commission if you sign up or pay through this link, at no extra cost to you. A recommendation is not proof that this recipe has been reproduced in that tool.
AI tool / model: not stated in the source. The jam requires at least 90% AI-written code.
At a glance
What was Reach the Relay made with?
Reach the Relay was made with the Phaser engine, according to its listing. It was entered in Cursor Vibe Jam 2026, which requires at least 90% AI-written code. The AI tool or model is not stated in the source.
How do you control Reach the Relay?
The game's own page mentions arrow keys, WASD, Space, mouse clicks and touch. We detected this from the live page text; the creator hasn't confirmed a controls list.
Does Reach the Relay work on phones?
Probably not well. We could not confirm touch controls, so a keyboard or mouse may be needed.
Is Reach the Relay multiplayer?
No, its listing says it is single-player.
Where can I play Reach the Relay?
Free in your web browser on reach-the-relay.pages.dev, the creator's own site. Vibe1Up links to it and doesn't host the game.
Is the prompt for Reach the Relay official?
No. The prompt on this page is a Starter recipe: our own reconstruction from the game's public listing and live page, not the creator's official prompt. If you made this game, you can share your real prompt at vibe1up.com/prompts/ and we'll show it with the Creator's prompt badge.