
Tidebreaker — a harbour to cross
by @chongdashu · Unknown engine · posted 2026-10-11
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by @chongdashu · Unknown engine · posted 2026-10-11
Is this your game? Get a Featured on Vibe1Up badge
Genes: genre · engine · multiplayer · mobile. Colors are shared across the site, so matching colors mean matching traits.
Starter recipe
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Build a small, playable browser game inspired by "Tidebreaker — a harbour to cross" (genre not listed). Concept: A dark sea. A waking giant. A lighthouse to reach. Play Tidebreaker in your browser. Sprites made with Spriterrific. Tech: use plain HTML, CSS and JavaScript (or a lightweight engine you know); keep it to a single page that loads instantly with no login or install. Controls (as seen on the original's screen): Space to jump, drag to aim/move, tap on mobile. Show them on a short how-to-play screen. Players: single-player. Core loop: include progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
AI tool / model: not stated in the source.
Source: post on X, shared by @chongdashu (who may not be the creator) · indexed 2026-10-14 · More AI-made games · More Unknown engine games
Shared by @chongdashu · Original game: tidebreaker.vercel.app · All rights in the game belong to its creator.