“You're on a mission from God! But not a very glorious one. In fact, one might even call it tasteless or, some might say, offensive. What do you do? Let's just say it involves train signals and saving lives, occasionally even against their will. When playing, please make sure…” (excerpt from the jam entry)
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
A prompt you can paste into an AI coding tool to build a game like this one. Based on: the listing (checked 2026-10-19).
Affiliate link: Vibe1Up may earn if you subscribe. Free option: ask a coding tool for one HTML file and run it locally. Builder usage limits still apply.
Read the full Starter recipe
Build a small, playable browser game inspired by "We're Going to Hell for This" (genre not listed).
Concept: You're on a mission from God! But not a very glorious one. In fact, one might even call it tasteless or, some might say, offensive. What do you do? Let's just say it involves train signals and saving lives, occasionally even against their will. When playing, please make sure….
Tech: use plain HTML, CSS and JavaScript (or a lightweight engine you know); keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): WASD to move, arrow keys, gamepad support. Show them on a short how-to-play screen.
Players: start single-player (the original's player count is not stated in its listing).
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.
Affiliate link: we may earn a commission if you sign up or pay through this link, at no extra cost to you. A recommendation is not proof that this recipe has been reproduced in that tool.
The engine We're Going to Hell for This was made with is not stated in the source. Its listing mentions Copilot and Claude as AI tools used to make it.
How do you control We're Going to Hell for This?
The game's own page mentions arrow keys and WASD. We detected this from the page text; the creator hasn't confirmed a controls list.
Does We're Going to Hell for This work on phones?
Probably not well. We could not confirm touch controls, so a keyboard or mouse may be needed.
Is We're Going to Hell for This multiplayer?
Not stated in the source.
Where can I play We're Going to Hell for This?
In your web browser on ldjam.com, linked from its listing. Vibe1Up links to it and doesn't host the game.
Is the prompt for We're Going to Hell for This official?
No. The prompt on this page is a Starter recipe: our own reconstruction from the game's public listing, not the creator's official prompt. If you made this game, you can share your real prompt at vibe1up.com/prompts/ and we'll show it with the Creator's prompt badge.