Prompt list · updated
React game prompts
15 AI-made browser games built with React, each with a Starter recipe you can paste into Cursor, Claude Code or Codex to build something similar.
Starter recipe: our own reconstruction, written by Vibe1Up from the game's public listing and live page. It is not the creator's official prompt. Showing 15 of 15 games, ordered by our listing-data ranking (jam placement, whether it loaded, screenshots), not by quality or popularity. See all 15.
Why these games: the creator listed React as the engine.
- 1

Battle of the Animals
by @haltakov · React · Strategy
Build your animal squad and battle players around the world.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Battle of the Animals" (Strategy). Concept: Build your animal squad and battle players around the world. Tone/hook (from the game's own page): Epic battles between legendary animals. Choose your champion. Dominate the arena. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include an optional local high-score table, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 2

Koda
by @Xymux · React · Action, Adventure
A sci-fi creature auto-battler where you generate a Koda, fight ranked ghost PvP/PvE, earn elemental armor, and risk permanent death in the highest trials.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Koda" (Action, Adventure, Strategy). Concept: A sci-fi creature auto-battler where you generate a Koda, fight ranked ghost PvP/PvE, earn elemental armor, and risk permanent death in the highest trials. Tone/hook (from the game's own page): Koda Genesis - a fast no-login ghost PvP auto-battler prototype for Cursor Vibe Jam 2026. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include a visible score, an optional local high-score table, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 3

The Master Negotiator
by @prathampunmiya · React · Strategy, Negotiation Simulator
A retro CRT-styled negotiation game. Buy low, sell high, talk smooth: an AI-driven haggling sim with voice mode, multiplayer PvP betrayal contracts, and characters who remember…
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "The Master Negotiator" (Strategy, Negotiation Simulator). Concept: A retro CRT-styled negotiation game. Buy low, sell high, talk smooth: an AI-driven haggling sim with voice mode, multiplayer PvP betrayal contracts, and characters who remember the last time you screwed them over. And a lot more. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include a visible score, a timer or round clock, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 4

War Tactics
by @VibeCoderGaming · React · Strategy
A turn-based tactics game, 18 unit types, 12 maps, 8 COs with signature powers, full 10-mission campaign, online multiplayer, hot-seat, map editor, and a war-room stats hub, all…
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "War Tactics" (Strategy). Concept: A turn-based tactics game, 18 unit types, 12 maps, 8 COs with signature powers, full 10-mission campaign, online multiplayer, hot-seat, map editor, and a war-room stats hub, all playable instantly in the browser. Tone/hook (from the game's own page): Build and use units to defeat your opponent. Play online or against the cpu!. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 5

Choo Choo Words
by @chyuang2 · React · Puzzle
Spell words to make train tracks and stop the train from crashing!
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Choo Choo Words" (Puzzle). Concept: Spell words to make train tracks and stop the train from crashing!. Tone/hook (from the game's own page): A free word game where you drag tiles, spell words, and lay train track before the train catches you. Weekly puzzles, leaderboards, and endless mode. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, an optional local high-score table. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 6

Domino Master — Classic Dominoes vs Smart AI
by @mrhamza · React · Puzzle, Strategy
Your game's pitch in one sentence
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Domino Master — Classic Dominoes vs Smart AI" (Puzzle, Strategy). Concept: Your game's pitch in one sentence. Tone/hook (from the game's own page): Play traditional Egyptian dominoes against a challenging AI. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 7

eurotune
by @k_vaiders · React · Puzzle
Eurovision quiz game
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "eurotune" (Puzzle). Concept: Eurovision quiz game. Tone/hook (from the game's own page): Eurovision Song Contest Quiz. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 8

Lilypad Logic
by @AnkushDutt_ · React · Puzzle
Guide a frog across a sinking pond — eat every fly, ride logs and crumbling pads, then reach home.
Starter recipe (our reconstruction, not the creator's)
Build a small puzzle game for the browser inspired by "Lilypad Logic": guide a frog across a sinking pond, eat every fly, ride logs and crumbling lily pads, then reach home. Tech: React (or plain JavaScript) on a tile grid. Single page, phone-friendly. Rules: the frog hops one tile at a time. Some pads sink or crumble after you leave them, logs drift and carry you, water is deadly. A level is solved when every fly is eaten and the frog reaches the home tile. Controls: arrow keys or WASD on desktop, swipe or tap-to-hop on mobile, plus undo and restart. Content: hand-design 10 short levels as JSON, each introducing one new idea, with a level select and saved progress (localStorage). Polish: satisfying hop animation, splash and croak sounds, a move counter. Steps: 1) grid + frog movement, 2) sinking pads and flies, 3) logs, 4) levels + progress, 5) your own twist. Make it your own: don't copy the original's name, art, text or code.
Remix it - 9

PEGPOINT!
by @meaux247 · React · Puzzle
A retro Peggle-inspired puzzle game full of pegs, bumpers, portals, and points—including 99 unique level designs, 25 diverse power-ups, plus a daily seeded puzzle and leaderboard…
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "PEGPOINT!" (Puzzle). Concept: A retro Peggle-inspired puzzle game full of pegs, bumpers, portals, and points—including 99 unique level designs, 25 diverse power-ups, plus a daily seeded puzzle and leaderboard worth fighting for!. Tone/hook (from the game's own page): PEGPOINT! is a pixel-art arcade peg-shooter with 99 levels, 25 power-ups, and a daily challenge—Drop. Bounce. Score. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, a timer or round clock, levels, stages or waves that ramp up, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 10

Prisoner.exe
by @llamamesaito · React · Puzzle, Platformer
Escape the clutches of a rogue AI in this immersive OS-simulator where you gamble your soul to survive
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Prisoner.exe" (Puzzle, Platformer, Simulation). Concept: Escape the clutches of a rogue AI in this immersive OS-simulator where you gamble your soul to survive. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, a timer or round clock, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 11

Santa Fe Bricks
by @monkeyskates · React · Puzzle
Build a Santa Fe skyline while a cowboy rides through the chaos.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Santa Fe Bricks" (Puzzle). Concept: Build a Santa Fe skyline while a cowboy rides through the chaos. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 12

VideoVideoGame
by @javitoshi · React · Adventure, Puzzle
ChooseYourOwnAdventure. Using seedance. Levelsio is the main character. more than 100 videos/scenes and a few fun minigames!
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "VideoVideoGame" (Adventure, Puzzle, Racing, Choose Your Own Adventure). Concept: ChooseYourOwnAdventure. Using seedance. Levelsio is the main character. more than 100 videos/scenes and a few fun minigames!. Tone/hook (from the game's own page): A choose-your-own-adventure video game. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include an optional local high-score table, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 13

Canggu Jump
by @carmelo1up · React · Action, Adventure
An AI-powered runner where you have to physically jump in real life to dodge chaotic Bali traffic.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Canggu Jump" (Action, Adventure). Concept: An AI-powered runner where you have to physically jump in real life to dodge chaotic Bali traffic. Tone/hook (from the game's own page): The ultimate 8-bit rhythmic runner. Jump in real life to survive the Canggu traffic chaos!. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 14

Clash Label
by @たろたろ · React · Strategy
Clash Label is a strategy game where players cover image tiles while trying to keep an AI classifier from changing its label.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Clash Label" (Strategy). Concept: Clash Label is a strategy game where players cover image tiles while trying to keep an AI classifier from changing its label. Tone/hook (from the game's own page): A mobile-first adversarial attack game where two players black out image cells without changing the CLIP classification. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 15

All In Texas Hold'em
by @sebastianhox · React · Card
Finally! Play Texas Hold'em online, for free with zero ads.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "All In Texas Hold'em" (Card). Concept: Finally! Play Texas Hold'em online, for free with zero ads. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, a timer or round clock, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it - 16

Buzz Bingo
by @buzzbingofun · React · Puzzle, Strategy
A live social game engine that turns any moment, crowd, or community into a playable bingo experience.
Starter recipe (our reconstruction, not the creator's)
Build a small, playable browser game inspired by "Buzz Bingo" (Puzzle, Strategy, Social Prediction Bingo). Concept: A live social game engine that turns any moment, crowd, or community into a playable bingo experience. Tech: use React; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix it
More: All prompt lists · Remix Lab · Creators, share your real prompt