Remix: Almost Surgery
Starter recipe · written by Vibe1Up
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Read the full Starter recipe
Build a small, playable browser game inspired by "Almost Surgery" (Simulation, Horror). Concept: Saw, Cut, Electrocute for money. Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install. Controls: keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix notes (our suggestions, not the creator's)
Almost Surgery is a Godot game tagged Simulation and Horror, and its pitch is four words you won't forget: Saw, Cut, Electrocute for money. It's dark comedy as a business model, and that clash of clinical job and gruesome tools is the hook. Remix idea (our suggestion): keep the 'gross job for cash' structure but swap the workplace. Think a haunted plumbing service, a monster dentist, or a cursed taxidermy shop. The money loop gives you upgrades; the horror gives you surprises. Prompting tip: ask your AI tool for a simple job queue (customer arrives, task, payout), a tool wheel, and an upgrades shop, all driven by one config file so you can tune prices fast. Lean on sound for the horror. A wet squelch or a buzzing light does more than detailed art. Keep any gore stylised so the game stays fun, not grim.
Created by @RagimMusakaev · Original game: almostsurgery.ragim.dev · All rights in the game belong to its creator.