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Remix: Dreadnaught

Starter recipe · written by Vibe1Up

Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.

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Read the full Starter recipe
Build a small, playable browser game inspired by "Dreadnaught" (Action, Shooter).
Concept: Survives waves of Zombie Levelsio attacking you on the moon.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): WASD to move, mouse to aim or look, Space to jump. Show them on a short how-to-play screen.
Players: single-player.
Core loop: include a visible score, a timer or round clock, levels, stages or waves that ramp up, progress saved in localStorage.
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.

Remix notes (our suggestions, not the creator's)

Dreadnaught is a Three.js action shooter with one of the strangest pitches on Vibe1Up: survive waves of Zombie Levelsio attacking you on the moon. It's a wave-survival game built around an inside joke from the indie-maker world, and that kind of in-joke can make a game spread among the people who get it. Remix idea (our suggestion): keep wave survival but aim the humour at your own community. Pick a running joke your friends or followers share and make it the enemy, the setting or the power-ups. Keep it friendly. Prompting tip: ask your AI tool for an arena with waves that grow in size and speed, an upgrade pick between waves, and a high score saved locally. Low gravity is a fun twist on the moon, so ask for adjustable gravity and jump height in the config and tune it until it feels floaty but controllable.

Back to gameChoose a different twist
Build, publish and optional polish

Next: build your first version

Copy the Starter recipe above, open a builder, and paste it into a new project. Get the core game working before adding extras.

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Publish it, then polish later

host it free on Netlify. Once the core game works, optionally add voice or sound with ElevenLabs or 3D assets with Meshy. Netlify, ElevenLabs and Meshy are affiliate links; we may earn a commission at no extra cost to you. None of these extras is required to build the core game.

Created by @_maxblade · Original game: dontdie.wtf · All rights in the game belong to its creator.

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