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Remix: Metrocalypse

Starter recipe · written by Vibe1Up

Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.

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Read the full Starter recipe
Build a small, playable browser game inspired by "Metrocalypse" (Action, Platformer, Shooter).
Concept: Zombie shooting parkour multiplayer persistend world.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): WASD to move, mouse to aim or look, click to shoot/attack, Space to jump, Shift to sprint/dash. Show them on a short how-to-play screen.
Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.

Remix notes (our suggestions, not the creator's)

Metrocalypse is described as a zombie-shooting parkour multiplayer persistent world, built in Three.js and marked multiplayer and mobile-ready. That's a big combination. Parkour gives you movement, zombies give you pressure, and a persistent world means what you do sticks around. Remix idea (our suggestion): pick one of those layers and make it the star. A parkour-only race across rooftops while zombies chase below, or a persistent city that all players slowly rebuild together, could each be a strong game on its own. Prompting tip: ask your AI tool for a movement controller first (wall-run, vault, slide) and tune it until moving is fun with no enemies at all. Then add zombies, then persistence. If you go multiplayer, start with a simple server that only syncs positions. Big ideas ship faster when built one layer at a time.

Back to gameChoose a different twist
Build, publish and optional polish

Next: build your first version

Copy the Starter recipe above, open a builder, and paste it into a new project. Get the core game working before adding extras.

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Publish it, then polish later

host it free on Netlify. Once the core game works, optionally add voice or sound with ElevenLabs or 3D assets with Meshy. Netlify, ElevenLabs and Meshy are affiliate links; we may earn a commission at no extra cost to you. None of these extras is required to build the core game.

Created by @Tim_Damasc · Original game: metrocalypse.online · All rights in the game belong to its creator.

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