Remix: Port Royal 1691
Starter recipe · written by Vibe1Up
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
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Build a small, playable browser game inspired by "Port Royal 1691" (Action, Adventure). Concept: Tear through Port Royal in 1691 as a pirate armed with ten brutal weapons, destroying buildings, battling NPCs, and turning the richest city in the Caribbean into chaos. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls (as seen on the original's screen): WASD to move, mouse to aim or look, Space to jump, Shift to sprint/dash, Esc/P to pause. Show them on a short how-to-play screen. Players: single-player. Core loop: include progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Created by @yajmch · Original game: portroyal1691.vercel.app · All rights in the game belong to its creator.