Remix: Project_GENESIS.exe
Starter recipe · written by Vibe1Up
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
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Build a small, playable browser game inspired by "Project_GENESIS.exe" (Adventure, Simulation, Survival). Concept: A voxel survival sandbox where the world is watching back — fight to see the morning, plant flowers when you do, and slowly find out why that matters more than you'd think, to something you haven't met yet. Tone/hook (from the game's own page): A voxel based simulation environment featuring creative and diagnostic modes with multiplayer support and procedural world generation. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls (as seen on the original's screen): WASD to move, mouse to aim or look, Space to jump, Shift to sprint/dash, tilt controls on phone, drag to aim/move, tap on mobile, Esc/P to pause. Show them on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include levels, stages or waves that ramp up, progress saved in localStorage. Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Created by ThisGuyHaHa · Original game: woody-diner-p2p9.here.now · All rights in the game belong to its creator.