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Remix: Scavender

Starter recipe · written by Vibe1Up

Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.

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Read the full Starter recipe
Build a small, playable browser game inspired by "Scavender" (Adventure).
Concept: Post apocalyptic point and click adventure game with multiple ending.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
Players: single-player.
Core loop: include a visible score, a timer or round clock, progress saved in localStorage.
Audio: add simple sound effects and music (start audio on the first click/tap).
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.

Remix notes (our suggestions, not the creator's)

Scavender is a Three.js adventure game pitched as a post-apocalyptic point-and-click adventure with multiple endings, and it's mobile-ready. Point-and-click is a great fit for phones (tap to look, tap to use), and multiple endings give players a reason to replay. Remix idea (our suggestion): keep exploration and branching endings and change the world after the fall. A flooded city explored by boat, a world where all machines stopped, or a quiet ending where nature has taken over would each set a new mood. Prompting tip: ask your AI tool to store scenes, items and choices as JSON, so you can map the branches on paper first. Track a few hidden values (trust, supplies, hope) that decide the ending. Add a simple inventory and a hint button. Multiple endings work best when players can see which choices mattered, so show a summary at the end.

Back to gameChoose a different twist
Build, publish and optional polish

Next: build your first version

Copy the Starter recipe above, open a builder, and paste it into a new project. Get the core game working before adding extras.

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Publish it, then polish later

host it free on Netlify. Once the core game works, optionally add voice or sound with ElevenLabs or 3D assets with Meshy. Netlify, ElevenLabs and Meshy are affiliate links; we may earn a commission at no extra cost to you. None of these extras is required to build the core game.

Created by @_irxd · Original game: scavender.mhirsd.com · All rights in the game belong to its creator.

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