Remix: SMASH ROOM
Starter recipe · written by Vibe1Up
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Read the full Starter recipe
Build a small, playable browser game inspired by "SMASH ROOM" (Action, Stress Relief). Concept: Destroy everything in sight. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include a visible score, a timer or round clock, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix notes (our suggestions, not the creator's)
SMASH ROOM is a Three.js action game tagged Stress Relief, with a pitch that's honest about the fun: destroy everything in sight. It's multiplayer and mobile-ready. Rage rooms are a real-life thing, and a digital one is safer and cheaper. The joy is all in the satisfying breakage. Remix idea (our suggestion): keep the smashing and add a light goal or theme. Smash an office before the boss returns, wreck a kitchen in a cooking show gone wrong, or clean up afterwards for bonus points. Or make it co-op, with friends smashing together against a timer. Prompting tip: ask your AI tool for objects that break into pieces on impact, a few weapons with different weight, and lots of sound variety. Use object pooling for debris so performance holds. Satisfying destruction is mostly sound and particles, so prompt for those before adding more objects.
Created by @ZzepialNe · Original game: office-smash.vercel.app · All rights in the game belong to its creator.