Remix: Smashparty
Starter recipe · written by Vibe1Up
Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.
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Read the full Starter recipe
Build a small, playable browser game inspired by "Smashparty" (Action, Adventure, Platformer). Concept: Chaotic multiplayer board battle. Tone/hook (from the game's own page): Roll, scheme, and smash your friends in a chaotic 3D party board game — free in your browser, no login, no download. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include a visible score, a timer or round clock, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix notes (our suggestions, not the creator's)
Smashparty is pitched as a chaotic multiplayer board battle, built in Three.js and tagged Action, Adventure and Platformer. It's multiplayer and mobile-ready. Board-game structure with action minigames is a party classic. Roll, move, then fight or race to decide who gets ahead. Remix idea (our suggestion): keep the board-plus-minigames format and invent your own minigames around one theme. A kitchen board with cooking minigames, or a space board with zero-gravity challenges, gives the whole game a clear identity. Prompting tip: ask your AI tool for a simple board path, a dice roll, and a minigame system where each minigame is a separate module with the same start and end interface. Build three short minigames before adding more. Party games live on fairness and comebacks, so add a catch-up bonus for the last-place player.
Created by @lukemaj_ · Original game: smashparty.toolbox.md · All rights in the game belong to its creator.