Remix: Space Dock
Starter recipe · written by Vibe1Up
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Read the full Starter recipe
Build a small, playable browser game inspired by "Space Dock" (Puzzle). Concept: Stack, Balance and Connect to Space. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Players: single-player. Core loop: include a visible score, a timer or round clock, an optional local high-score table, progress saved in localStorage. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix notes (our suggestions, not the creator's)
Space Dock is a Three.js puzzle game with a neat three-verb pitch: Stack, Balance and Connect to Space. It's mobile-ready. Stacking and balancing is satisfying and stressful in the best way, and connecting to space gives the tower a goal. Remix idea (our suggestion): keep stack-and-balance and change what you're building and why. A treehouse that must reach the sun, a lighthouse that must survive waves, or a cake that must reach the ceiling would each give a theme and a twist. Prompting tip: ask your AI tool for a physics engine with stable stacking, a fixed timestep, and a 'settle check' that waits for pieces to stop moving before scoring. Show the height you've reached in big numbers. Add a gentle wind or wobble later. Stacking games are about tension, so let players watch the tower sway before it falls.
Created by @princeyesuraj · Original game: space-dock.gollysoda.com · All rights in the game belong to its creator.