Remix: Takuhai
Starter recipe · written by Vibe1Up
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Read the full Starter recipe
Build a small, playable browser game inspired by "Takuhai" (Racing). Concept: Overcooked style 宅配/Takuhai (Package Delivery) game with multiplayer support. Tech: use Three.js; keep it to a single page that loads instantly with no login or install. Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen. Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun. Core loop: include a visible score, a timer or round clock. Audio: add simple sound effects and music (start audio on the first click/tap). Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule). Make it your own: don't copy the original's name, art, text or code.
Remix notes (our suggestions, not the creator's)
Takuhai is a Three.js racing game pitched as an Overcooked-style 宅配 (takuhai, package delivery) game with multiplayer support. It's mobile-ready. Overcooked-style chaos (several players, too many jobs, not enough time) applied to deliveries is a great idea, because routes and timing create natural teamwork. Remix idea (our suggestion): keep frantic co-op delivery and change the vehicle or the cargo. Deliver pizzas by bike, letters by owl, or fragile cakes on bumpy roads. Add one twist per level, like a rainstorm or a road closure. Prompting tip: ask your AI tool for a small town map, an order list with timers, and simple vehicle physics. Give each player one clear role, such as driver or loader. Start with local co-op on one device. A short, frantic round with a big score screen keeps groups coming back.
Created by @colus001 · Original game: takuhai.seokjun.kim · All rights in the game belong to its creator.