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Remix: Tandemonium

Starter recipe · written by Vibe1Up

Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.

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Read the full Starter recipe
Build a small, playable browser game inspired by "Tandemonium" (Racing).
Concept: Multiplayer on a tandem bike gyro for tilt/balance.
Tech: use Three.js; keep it to a single page that loads instantly with no login or install.
Controls (as seen on the original's screen): mouse to aim or look, an on-screen joystick on mobile, tilt controls on phone, tap on mobile, gamepad support. Show them on a short how-to-play screen.
Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
Core loop: include a visible score, a timer or round clock, levels, stages or waves that ramp up, an optional local high-score table, progress saved in localStorage.
Audio: add simple sound effects and music (start audio on the first click/tap).
Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
Make it your own: don't copy the original's name, art, text or code.

Remix notes (our suggestions, not the creator's)

Tandemonium is a Three.js racing game pitched as multiplayer on a tandem bike, using gyro for tilt and balance. It's multiplayer and mobile-ready. Two people sharing one bike, each tilting a phone to keep it upright, is a hilarious co-op idea that only works with motion controls. Remix idea (our suggestion): keep the shared vehicle and the balance challenge and change what's being shared. A canoe for two, a three-legged race, or a pantomime horse would each need teamwork in a different way. Prompting tip: ask your AI tool to read device orientation (with a permission prompt where browsers require it), smooth the input, and show a balance meter so players can see what's happening. Offer keyboard controls as a fallback. Test with two real people early. Co-op balance games depend on communication, and that's where the fun comes from.

Back to gameChoose a different twist
Build, publish and optional polish

Next: build your first version

Copy the Starter recipe above, open a builder, and paste it into a new project. Get the core game working before adding extras.

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Publish it, then polish later

host it free on Netlify. Once the core game works, optionally add voice or sound with ElevenLabs or 3D assets with Meshy. Netlify, ElevenLabs and Meshy are affiliate links; we may earn a commission at no extra cost to you. None of these extras is required to build the core game.

Created by @petegordon · Original game: tandemonium.jimandi.love · All rights in the game belong to its creator.

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