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Screenshot of O Vos Omnes

Screenshot: @ivanibash (via the creator's Vibe Jam submission)

O Vos Omnes

by @ivanibash · Vanilla JS / Canvas · submitted 2026-05-01

📱 Phone-friendly

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“A multiplayer game where you sing a motet together in a Renaissance choir” (excerpt from the jam entry)

Simulation

🧬 Game DNA

Genes: genre · engine · multiplayer · mobile. Colors are shared across the site, so matching colors mean matching traits.

Games with similar DNA

Starter recipe

Starter recipe

Starter recipe: a learning template written by Vibe1Up from the game's public description. It has not been reproduced in a fresh AI-builder session. It is not the creator's official prompt. Are you the creator? Share yours and we'll show it with the Creator's prompt badge.

A prompt you can paste into an AI coding tool to build a game like this one. Based on: the listing and the live game page (checked 2026-10-14).

Open Bolt ↗

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Read the full Starter recipe
Build a multiplayer music game for the browser inspired by "O Vos Omnes": players sing a Renaissance motet together as a virtual choir.
Tech: HTML5 canvas + vanilla JavaScript, the Web Audio API for sound, and WebSockets or WebRTC to connect players. Desktop first.
Core idea: each player takes one voice part (e.g. soprano, alto, tenor, bass) of a short public-domain motet. The score scrolls in a simple notation; players hold a key (or click) to sing their notes in time, and the parts combine into the full piece.
Scoring: reward timing and staying with the beat; show a choir 'harmony' meter.
Solo fallback: when nobody else is online, missing parts are sung by the computer.
Audio: start on the first click; use synthesized 'ah' voices or short vocal samples you have rights to.
Steps: 1) one part playable with timing feedback, 2) all parts with computer voices, 3) rooms where real players take parts, 4) scoring and results, 5) your own twist.
Make it your own: don't copy the original's name, art, text or code.

Choose a twist

Build, publish and optional polish

Next: build your first version

Copy the Starter recipe above, open a builder, and paste it into a new project. Get the core game working before adding extras.

Build with Bolt ↗

Affiliate link: we may earn a commission if you sign up or pay through this link, at no extra cost to you. A recommendation is not proof that this recipe has been reproduced in that tool.

Publish it, then polish later

host it free on Netlify. Once the core game works, optionally add voice or sound with ElevenLabs or 3D assets with Meshy. Netlify, ElevenLabs and Meshy are affiliate links; we may earn a commission at no extra cost to you. None of these extras is required to build the core game.

AI tool / model: not stated in the source. The jam requires at least 90% AI-written code.

At a glance

What was O Vos Omnes made with?
O Vos Omnes was made with the Vanilla JS / Canvas engine, according to its listing. It was entered in Cursor Vibe Jam 2026, which requires at least 90% AI-written code. The AI tool or model is not stated in the source.
How do you control O Vos Omnes?
The game's own page mentions Space and mouse clicks. We detected this from the live page text; the creator hasn't confirmed a controls list.
Does O Vos Omnes work on phones?
Yes. It has touch controls, so you can play it on your phone.
Is O Vos Omnes multiplayer?
Yes, its listing says it is multiplayer.
Where can I play O Vos Omnes?
Free in your web browser on o-vos-omnes.ivanbashkirov.com, the creator's own site. Vibe1Up links to it and doesn't host the game.
Is the prompt for O Vos Omnes official?
No. The prompt on this page is a Starter recipe: our own reconstruction from the game's public listing and live page, not the creator's official prompt. If you made this game, you can share your real prompt at vibe1up.com/prompts/ and we'll show it with the Creator's prompt badge.

Source: Cursor Vibe Jam 2026 entry · indexed 2026-10-13 · More AI-made games · More Vanilla JS / Canvas games

Created by @ivanibash · Original game: o-vos-omnes.ivanbashkirov.com · All rights in the game belong to its creator.

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