๐Ÿ†

Prompt list ยท updated

Godot game prompts

20 AI-made browser games built with Godot, each with a Starter recipe you can paste into Cursor, Claude Code or Codex to build something similar.

Starter recipe: our own reconstruction, written by Vibe1Up from the game's public listing and live page. It is not the creator's official prompt. Showing 20 of 20 games, ordered by our listing-data ranking (jam placement, whether it loaded, screenshots), not by quality or popularity. See all 20.

Why these games: the creator listed Godot as the engine.

  1. 1Screenshot of Almost Surgery

    Almost Surgery

    by @RagimMusakaev ยท Godot ยท Simulation, Horror

    Saw, Cut, Electrocute for money

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Almost Surgery" (Simulation, Horror).
    Concept: Saw, Cut, Electrocute for money.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  2. 2Screenshot of Barons Siege

    Barons Siege

    by @borges_mar54019 ยท Godot ยท Action, RPG

    https://barons-siege.vercel.app/

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Barons Siege" (Action, RPG, Strategy).
    Concept: details on the original are thin, so play it first and pick one mechanic you like as your starting point.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  3. 3Screenshot of Gridiron Rumble

    Gridiron Rumble

    by @jessepeplinski ยท Godot ยท Sports

    2D Street-style 7v7 arcade football.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Gridiron Rumble" (Sports).
    Concept: 2D Street-style 7v7 arcade football.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  4. 4Screenshot of ironclash

    ironclash

    by @xaitoshi_ ยท Godot ยท Shooter

    Ironclash is a high octane multiplayer FPS where you pilot tanks, helicopters, and deadly FPV drones in intense battlefield combat.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "ironclash" (Shooter).
    Concept: Ironclash is a high octane multiplayer FPS where you pilot tanks, helicopters, and deadly FPV drones in intense battlefield combat.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
    Core loop: include a visible score, a timer or round clock, progress saved in localStorage.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  5. 5Screenshot of Galactic Golf

    Galactic Golf

    by @uuqstrings ยท Godot ยท Puzzle, Platformer

    Newton's nightmare, your favorite passtime.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Galactic Golf" (Puzzle, Platformer).
    Concept: Newton's nightmare, your favorite passtime.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  6. 6Screenshot of Honktype

    Honktype

    by @codex_corner ยท Godot ยท Puzzle

    A pixel-art typing puzzle where you push letter tiles together to build a connected crossword.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Honktype" (Puzzle).
    Concept: A pixel-art typing puzzle where you push letter tiles together to build a connected crossword.
    Tone/hook (from the game's own page): A pixel-art typing puzzle. Push letters together to build a connected crossword.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls (as seen on the original's screen): mouse to aim or look, gamepad support. Show them on a short how-to-play screen.
    Players: single-player.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  7. 7Screenshot of Time Pin

    Time Pin

    by @AndreiC7x ยท Godot ยท Puzzle, Educational

    A geo guessr style game that's history themed.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Time Pin" (Puzzle, Educational).
    Concept: A geo guessr style game that's history themed.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  8. 8Screenshot of Bento Slides

    Bento Slides

    by @_thedionysos_ ยท Godot ยท Puzzle

    Its a bento style slide puzzle game

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Bento Slides" (Puzzle).
    Concept: Its a bento style slide puzzle game.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  9. 9Screenshot of Genimon

    Genimon

    by @WeAreDarkspire ยท Godot ยท RPG

    Monster catching game with huge potential

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Genimon" (RPG).
    Concept: Monster catching game with huge potential.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  10. 10Screenshot of Moonlight Racer

    Moonlight Racer

    by @MarkyB2424 ยท Godot ยท Racing

    F1 night race around a Monaco-style marina. Three AI rivals who actually try to beat you.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Moonlight Racer" (Racing).
    Concept: F1 night race around a Monaco-style marina. Three AI rivals who actually try to beat you.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  11. 11Screenshot of Neon Speed Dodge

    Neon Speed Dodge

    by @None ยท Godot ยท Endless runner

    A fast paced web based endless runner where the player pilots a fast flying car through a procedurally generated 3x3 tunnel, built entirely with AI-driven Godot code for theโ€ฆ

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Neon Speed Dodge" (Endless runner).
    Concept: A fast paced web based endless runner where the player pilots a fast flying car through a procedurally generated 3x3 tunnel, built entirely with AI-driven Godot code for the Cursor Vibe Jam. Pro tip: close other windows before playing or game will lag.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  12. 12Screenshot of Outbound : Echoes of the Past

    Outbound : Echoes of the Past

    by @Silentway๐ŸŒ– @WMoukpraser ยท Godot ยท Action

    seamless real-time party combat in dungeons

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Outbound : Echoes of the Past" (Action).
    Concept: seamless real-time party combat in dungeons.
    Tone/hook (from the game's own page): where you farm, collect creatures, and pilot an ancient robot through dungeons.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls (as seen on the original's screen): WASD to move, arrow keys, Shift to sprint/dash, Esc/P to pause. Show them on a short how-to-play screen.
    Players: single-player.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  13. 13Screenshot of StarJam

    StarJam

    by @Gladius79020384 ยท Godot ยท Strategy, Tower Defence

    Mix of a Tower Defence and a Clicker/Idler

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "StarJam" (Strategy, Tower Defence).
    Concept: Mix of a Tower Defence and a Clicker/Idler.
    Tech: use Godot; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: single-player.
    Audio: add simple sound effects and music (start audio on the first click/tap).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  14. 14Cover image for REDUT-7: Radar in the Forest

    REDUT-7: Radar in the Forest

    by MedianDev ยท Godot ยท Simulation

    July 1941. An old radar in the forest. Report every contact. You are the operator of REDUT-7, a radar station on a tower deep in the forest. The radar sees aircraft before anyone else. Tell enemy planes from our own, mark them for the AA guns and warn headquarters before theโ€ฆ

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "REDUT-7: Radar in the Forest" (Simulation, Atmospheric, First-Person).
    Concept: July 1941. An old radar in the forest. Report every contact. You are the operator of REDUT-7, a radar station on a tower deep in the forest. The radar sees aircraft before anyone else. Tell enemy planes from our own, mark them for the AA guns and warn headquarters before theโ€ฆ.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls (as seen on the original's screen): WASD to move, mouse to aim or look, Esc/P to pause. Show them on a short how-to-play screen.
    Players: start single-player (the original's player count is not stated in its listing).
    Core loop: include levels, stages or waves that ramp up.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  15. 15Screenshot of Boristan (playtest)

    Boristan (playtest)

    by lifeofboris (itch.io) ยท Godot ยท Simulation

    Free playtest until Tue 20 Oct, 20:00. The build stops working after that.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Boristan (playtest)" (Simulation, Co-op, First-Person).
    Concept: Free playtest until Tue 20 Oct, 20:00. The build stops working after that.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls (as seen on the original's screen): mouse to aim or look, gamepad support. Show them on a short how-to-play screen.
    Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  16. 16Cover image for Idle Island

    Idle Island

    by cosmos07 (itch.io) ยท Godot ยท Simulation

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Idle Island" (Simulation, Cozy, Idle).
    Concept: details on the original are thin, so play it first and pick one mechanic you like as your starting point.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: start single-player (the original's player count is not stated in its listing).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  17. 17Cover image for Get out of my place

    Get out of my place

    by tmonkeyy (itch.io) ยท Godot ยท Shooter

    Build your place, upgrade your raider, destroy others' places.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Get out of my place" (Shooter, Roguelike, Tower Defense).
    Concept: Build your place, upgrade your raider, destroy others' places.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Multiplayer: the original is listed as multiplayer. Start with a local or bot opponent, then add online play (e.g. WebSockets) once the core loop is fun.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  18. 18Cover image for Fathom

    Fathom

    by joebi1 (itch.io) ยท Godot ยท Simulation

    An idle deep-sea salvage game: dive, salvage, refine, and fight Leviathans to go ever deeper.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Fathom" (Simulation, Idle, Incremental).
    Concept: An idle deep-sea salvage game: dive, salvage, refine, and fight Leviathans to go ever deeper.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls: touch controls (tap/drag) that work on a phone plus keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: start single-player (the original's player count is not stated in its listing).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  19. 19Cover image for Rooklite

    Rooklite

    by eliasguyd (itch.io) ยท Godot ยท Strategy

    Free demo of a chess roguelite: every battle is a small board inside a map that is a chessboard too.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Rooklite" (Strategy, Puzzle, Board Game).
    Concept: Free demo of a chess roguelite: every battle is a small board inside a map that is a chessboard too.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls (as seen on the original's screen): mouse to aim or look, gamepad support. Show them on a short how-to-play screen.
    Players: start single-player (the original's player count is not stated in its listing).
    Core loop: include a timer or round clock.
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it
  20. 20Cover image for Physician Simulator (Demo)

    Physician Simulator (Demo)

    by shishkin-blog (itch.io) ยท Godot ยท Simulation

    You're an underpaid physician in a district clinic. Try not to get fired before lunch. Free demo.

    โ–ถ Play

    Starter recipe (our reconstruction, not the creator's)
    Build a small, playable browser game inspired by "Physician Simulator (Demo)" (Simulation, Educational, Puzzle).
    Concept: You're an underpaid physician in a district clinic. Try not to get fired before lunch. Free demo.
    Tech: use an HTML5 canvas with plain JavaScript for a simplified 2D learning remix; keep it to a single page that loads instantly with no login or install.
    Controls: keyboard and mouse on desktop, shown on a short how-to-play screen.
    Players: start single-player (the original's player count is not stated in its listing).
    Steps: 1) get the core mechanic playable with placeholder shapes, 2) add win/lose conditions and restart, 3) polish feel, visuals and sound, 4) add your own twist (setting, character or one new rule).
    Make it your own: don't copy the original's name, art, text or code.
    Remix it

More: All prompt lists ยท Remix Lab ยท Creators, share your real prompt